POE 3.10 Stone Golem elementalist t16 test

Details
Title | POE 3.10 Stone Golem elementalist t16 test |
Author | Padak |
Duration | 1:51 |
File Format | MP3 / MP4 |
Original URL | https://youtube.com/watch?v=Vs3P5BuqyuE |
Description
First part of video - T16 100% delirium, beyond
Second part - T16 map 0% delirium
Stone golem felt very powerful at first.
It showed higher dps than ice golem on POB.
And the single target dps was actually satisfying.
However, as time went by, AI was not satisfactory.
They often used to roll while mapping. It caused a lot of dps losses.
In theory, this has enough dps to do t16 100% delirium map. (1.4mil*6)
But as you can see in the video, they didn't kill the monsters quickly.
I used Asenath's Gentle Touch to solve this.
There was some improvement, but I was still not satisfied.
So I won't go any further.
(There is no problem with enjoying other content - a8 sirus, 20round two bosses Simulacrum, etc..)
POB (only works with fork version)
https://pastebin.com/DvbnCdPZ
backup original pob.
override this.
https://github.com/PathOfBuildingCommunity/PathOfBuilding
- About some equipment.
Large Cluster Jewel
It is rare because of Primordial Bond has low weight.
Primordial Bond's '10% increased Damage per Summoned Golem' doesn't affect golem dps. For more explode damage with Asenath's Gentle Touch.
+2 Trigger wand
This is expensive atm. But I strongly recommend it( +1 is ok)
Because AI is not good, you should use convocation often.
Chance to flee
Most of the danger facing summoners is the time difference that occurs before killing the normal monster.
Use kinetic blast with Chance to flee. Monsters can hit you.